About This Game

Tensei Slime Dungeon is a project I developed during my semester break, brought to life thanks to the Godot engine. Please note, this project is still in development and not complete, and there’s much more to come!. See you next time for more game development adventures. Stay tuned for updates and new projects. Thanks for playing and supporting Tensei Slime Dungeon!

Game Lore

You’ve been reborn as a blue, shiny slime with no memory of your past. Tasked by a beautiful lady, you must clear the dungeon. Using your semi-translucent body, headbutt all the enemies that stand in your way!

Update:

Dev Version 0.1 update:

- add option to in game pause

- fix left button unchanging song text

- change health, dash, and dodge user interface 

Game Information

Below are the keybindings for Tensei Slime Dungeon:

StatusIn development
PlatformsWindows, HTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorHonyo
GenreAction, Adventure
Made withGodot
Tags2D, Fantasy, Godot, Pixel Art, Short, Top-Down

Download

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Click download now to get access to the following files:

WindowSlimeDungeonDev0.2.zip 32 MB

Comments

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You can't put the game in full screen and press ESC to exit the menu afterwards (this removes the full screen).

Can't we download the game directly rather than playing in a browser btw?

I'll look into that later and make the necessary fixes. For now, this game is just a small, casual experience that you can enjoy in a quick 5-minute session. I don’t think it’s worth keeping such a short game on your computer. However, if there are updates and the package grows with more content to explore, I’ll upload it as a downloadable game.

(+1)

Btw, i already try in exe version and everything work fine in my godot editor for example paused in game, change option to full screen and continue playing game . It seems there probably have some problem with browser version. I will put windows exe version in this page so you can try it

(1 edit)

vey nice very premium , terbaik terbaik terbaik

Very cool but I can't do anything once the boss of the first dungeon is defeated, is this normal?


Here are some problems I noticed:

- the life bar is visually too complex

- you can't access the options unless you die and return to the menu

- left arrow to change music does not change the name of the music


Otherwise I really liked the concept, keep it up!

Thank you! For the last dialogue scene, it will work like a usual dialogue with a blank canvas. I'm currently working on drawing the scenes in my free time, so there will be a big update for the dialogue later, and possibly some alternative endings. I appreciate the feedback about the menu and music playlist, I'll add that to my list for future updates. I'm also aiming for a minimalist health bar user interface